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Animated Lighting controllers are microprocessor based giving them intelligence.
These light controllers are far superior to standard “dimmer” packs and are
capable of creating spectacular lighting effects on their own.
Each light controller has embedded intelligence that
controls dimming, ramping, fading, patterns, and a number of other lighting
effects. These are all handled locally, relieving the handling of tedious
details on the controlling computer or stand alone Monster Brain Animation
Processor.
The light controllers are connected together
in a network using standard Category-5 LAN cables or wireless radios.

In this type network configuration,
one command can instruct a lighting controller to perform complex lighting
effects on a specific channel. The controllers also have the ability to
memorize scenes and groups allowing multiple lights to be controlled by a single
command. This allows complex effects to be predefined across multiple
controllers and triggered simultaneously.
Animated Lighting’s controllers are
meant to be part of an intelligent distributed network of animation controllers.
Other controllers on this network can include digital controllers, servo
controllers, and sound controllers.

With your computer or our stand
alone Monster Brain Animated Processor in control, an Animated Lighting physical
network consists of industry standard RS485 protocol over standard cabling. The
total network length can be up to 4000’ (or longer with repeaters). Wireless
options are also available.
Built-in Lighting Effects
Because Animated Lighting controllers have a built-in
processors, issuing a simple command puts the light channels to work.
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Ramp: The ramp effect
turns on the on the output of the light controller to the specified on
level. The Ramp effect uses the ramp Rate when turned on, and the Fade rate
when turned off.
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Fade: The fade effect
controls how fast a lighting channel travels from its current level to
completely off. The Fade effect uses the Fade rate.
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Blink: The blink effect
turns on and off a light on the output of the light controller at a
specified rate. The Blink effect uses the Ramp rate, Fade rate, and Blink
rate.
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Pop-Fade: The pop-fade
effect turns on the light or group of lights instantly then fades to off at
the specified fade rate. The Pop-Fade effect uses the Pop-Fade rate.
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Reverse-Pop Fade: The
rev-pop fade effect turns an already on light off instantly then ramps back
to the on level. The Rev-Pop Fade effect uses the Rev-Pop rate.
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Sparkle: When used with
an individual light, the sparkle effect will pop fade the light at random
times. When used with a group, the sparkle effect will pop fade individual
lights in a group at random times. The Sparkle effect uses the Sparkle rate.
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Flicker: The Flicker
effect make the light or group of lights appear to look like a burning
candle. When used with groups the lights will flicker individually. The
Flicker effect uses the Flicker rate.
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Shimmer: The Shimmer
effect varies the intensity of the lights connected to the light controller.
When used with groups the shimmer effect the light will shimmer
simultaneously. The Shimmer effect uses the Shimmer rate.
Stand Alone Macros
Macros are small programs the user
can define and store on individual light controllers. These are incredibly
useful if you need a controller to be stand alone and not connected to the
entire network. The most popular macro use is with our 4 channel
controller and wreaths with four different colored strings of lights. The
wreaths will change color independently and in any sequence you can imaging.
Macros are used for several
purposes:
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A macro can run whenever the
controller is turned on. This is useful if the board will be used in
standalone mode.
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Macros can be run from ACL
programs. This is useful for storing pre-defined sequences. Then you only
need to issue one command and the board will run by independently.
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Technical Specifications
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Power Input: 120VAC/60Hz
(240V/50Hz optional)
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Multi-Phase Operation: Each
power input will automatically detect the phase it is connected to and
operate properly.
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Channels: 4 or 16
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Channel Capacity: 1-10 amps per
channel depending on configuration
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Board Capacity: 4-60 amps
depending on configuration
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Protection: Transient protected
with Metal Oxide Varistors (MOVs) and standard 3AG fast acting fuses
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Output: Edison Outlets (terminal
strips optional)
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Isolation: Low-voltage section
is optically isolated from high voltage
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Control Input: RS-485 via RJ45
Jacks
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Addressing: Up to 256 boards can
be on one Animated Lighting network
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Built-In Effects: Ramp, Fade,
Blink, Pop, Sparkle, Flicker, Shimmer, Reverse-Pop
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Effect Timing: 0 – 25.5 seconds
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Scenes: Multiple scenes for fast
scene changes
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Groups: Up to 120 groups can be
defined and stored in memory
- Macros: Up to 16 downloadable macros for
customized sequences or stand-alone operation.
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Animated Lighting 4 Channel 4 Amp Controller |
4 Channels, 1 amperes/channel,
4 amperes maximum for controller
$149.95 each (Part No.
ELC4-LC) |
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Animated Lighting 4 Channel 15 Amp
Controller |
4 Channels, 4 amperes/channel,
15 amps maximum
for controller
$179.95 each (Part No.
ELC-4HC) |
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Animated Lighting 16 Channel 15 Amp Controller |
16 Channels, 4 amperes/channel,
15 amperes maximum
for controller
$299.95 each (Part No.
ELC-16) |
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Animated Lighting 16 Channel 30 Amp
Controller |
16 Channels, 10
amperes/channel,
30 amperes maximum
for controller
$399.95 each (Part No.
ELD-30) |
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Animated Lighting 16 Channel 60 Amp
Controller |
16 Channels, 10 amperes/channel,
60 amperes maximum
for controller
$499.95 each (Part No.
ELD-60) |
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Have a lot of controllers or really long distances between them?
There are times when the control signal just doesn't work. Even though it
is based on the RS-485 standard, the signal just needs a little help in some
environments. You need our official RS-485 Protocol Repeater.

For use where the data wire between controllers covers long
distances (typically >1000') or you have high number of controllers (typically
>32). Useful in large venues like stadiums, malls, race tracks, etc.
Can be used to clean up dirty data signals in noisy environments.
Download the
Instruction Guide (PDF, 590 KB)
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Animated Lighting RS-485 Protocol
Repeater |
Cleans up weak communication signals
$249.95 each (Part No.
IRSFC24FB) |
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